Intro to 3D Game Development

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The Game Editor

Add a Pirate Hat from the Template Menu

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The Templates tab gives you entities with both voxel objects and scripts  that can do a variety of interesting things. You should try out all of them eventually, but there is one that is perfect for our purposes.

  1. In the object panel, click the Templates tab. 
  2. Scroll through the panel, either by using the mouse wheel, or by clicking and dragging to one side or the other to see all the templates. 
  3. Click and drag the Pirate Hat into the scene.

To wear the hat, make sure you are out of bird’s eye view, and walk up to the hat with your player. Now you’re a pirate!