Intro to 3D Game Development

0 of 193 lessons complete (0%)

The Game Editor

Make a Rising Tide Using the Scripting Menu

You don’t have access to this lesson
Please register or sign in to access the course content.

The same way you can use voxel objects that someone else made, you can also use any script that someone has made and marked usable by others on entities. This won’t always work as easily as the Pet script did, but as you learn more about scripting, you will also get better at reading and using other people’s scripts. 

  1. Click anywhere in the water area to select Water Depth Layer Surface.
  2. Look at the Entity Panel, and click the script icon
  3. Select the Browse Items button.
  4. In the search, type quickstart_sine to find the quickstart_sine_movement script by ashley_k
  5. Press the Select button and watch what happens to your island!