Intro to 3D Game Development

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The Voxel Editor

Open the Chest Voxel Object and Remix it Again

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Just like you did with the bottom of the chest, we need to remix to create another new voxel object, that will be the top of the chest.

  1. Open your original chest from your profile.
  2. Click the Save as a new object button.
  3. Rename it to Chest Top and click Save.
  4. Open and refresh your profile to make sure that there are 3 voxel objects for this chest, and that you aren’t just overwriting the original.
Click the Save button after click the Save as new object button

Sometimes the thumbnail does not update right away. The important thing is that we can see 3 different voxel objects.